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        <description>UPDATE If you have trouble loading the original map files in newer versions of TrenchBroom, select Standard or Auto Detect in the Map Format drop down. This will fix the error! *** PLEASE NOTE: TrenchBroom has an excellent manual. You can find it under the “Help” menu. If you haven’t watched the other episodes in this series here’s the playlist: https://www.youtube.com/playlist?list=PLgDKRPte5Y0AZ_K_PZbWbgBAEt5xf74aE Mapping for Quake on Discord https://discordapp.com/invite/j5xh8QT In this episode, see how the original map files can help you teach yourself mapping by examining “what id did.” You’ll need these two files to continue: The Quake Map Source https://www.quaddicted.com/files/maps/sources/quake_map_source.zip The Quake Texture Wad https://www.quaddicted.com/files/wads/quakewad.zip Highlights: 0:55 Files Needed 1:31 Quake101.wad 1:51 Start Map 2:39 Drill Down through Selections 3:27 Start.map Source 3:39 trigger_multiple 4:02 trigger_setskill 4:14 trigger_teleport 4:23 func_episodegate 4:34 spawnflags (deathmatch only) 4:57 E1M2.map source 5:31 path_corner 6:06 door unlock set piece 6:34 func_door (yellow armor)</description>
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