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        <title>Quake Mapping: Clip Brushes</title>
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        <description>Quake Mapping: TrenchBroom 2.0 - Episode 22 - Clip Brushes PLEASE NOTE: TrenchBroom has an excellent manual. You can find it under the “Help” menu. Mapping for Quake on Discord https://discordapp.com/invite/j5xh8QT If you haven’t watched the other episodes in this series here’s the playlist: https://www.youtube.com/playlist?list=PLgDKRPte5Y0AZ_K_PZbWbgBAEt5xf74aE This episode explains why clip brushes are so important in your levels. Also an explanation of the “func_illusionary” entity and the “killtarget” key. Levels and files mentioned in this episode: The End of Solace https://www.quaddicted.com/reviews/endofsolace.html Test Crypt http://www.quaketastic.com/files/testcrypt.zip Giblets episode (featuring clip brush info) https://youtu.be/G-Z5kgkxwHI Tutorial featuring trigger_relay and trigger_counter https://youtu.be/1bRnCga0gNo Func Jam 9 featuring my map “Knight Gaunts” (transparent “fence” textures shown in tutorial) https://www.quaddicted.com/reviews/func_mapjam9_2.html More info on Fence textures and how to use them: http://www.celephais.net/board/view_thread.php?id=4&amp;start=19646</description>
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