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        <title>Quake Mapping: The Vertex Tool</title>
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        <description>Mapping for Quake: TrenchBroom 2.0 - Episode 5 - The Vertex Tool PLEASE NOTE: TrenchBroom has an excellent manual. You can find it under the “Help” menu. Mapping for Quake on Discord https://discordapp.com/invite/j5xh8QT If you haven’t watched the other episodes in this series here’s the playlist: https://www.youtube.com/playlist?list=PLgDKRPte5Y0AZ_K_PZbWbgBAEt5xf74aE In this episode, learn how to manipulate vertices to make interesting brushes like pyramids and simple terrain. Highlights: 0:13 Vertex Tool Shortcut 1:10 Drag Vertices 1:25 Select Vertices 1:29 Merge Vertices 2:05 Beveled Edges 2:20 Add Vertices to Selection 3:38 Toggle 2D View 3:48 Misaligned Vertices 4:01 Snap Vertices to Grid 4:29 Terrain Creation (a.k.a. Tri-Soup) 4:43 Ctrl + Drag to “Paint” Selection The next episode will cover the Edge Tool. Custom models used in thumbnails courtesy of Chillo! https://twitter.com/DanielWienerson/status/947991068422709249</description>
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